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Behavior Change Techniques Present in Wearable Activity Trackers: A Critical Analysis

Behavior Change Techniques Present in Wearable Activity Trackers: A Critical Analysis

More recently, Lyons et al [25] used the BCTT to systematically analyze 13 wearable activity trackers and found that all trackers helped users to self-monitor behavior, obtain feedback on behavior, and add objects to the environment while also generally supporting

Kathryn Mercer, Melissa Li, Lora Giangregorio, Catherine Burns, Kelly Grindrod

JMIR Mhealth Uhealth 2016;4(2):e40

Health Behavior Theory in Physical Activity Game Apps: A Content Analysis

Health Behavior Theory in Physical Activity Game Apps: A Content Analysis

Conversely, in a content analysis of physical activity video games, Lyons et al [33] reported that the games contained a relatively high percentage of health behavior constructs [33].

Hannah E Payne, Victor BA Moxley, Elizabeth MacDonald

JMIR Serious Games 2015;3(2):e4

Testing Activity Monitors’ Effect on Health: Study Protocol for a Randomized Controlled Trial Among Older Primary Care Patients

Testing Activity Monitors’ Effect on Health: Study Protocol for a Randomized Controlled Trial Among Older Primary Care Patients

Lyons et al [38] found that EAMs include numerous behavioral techniques commonly associated with PA change including: self-monitoring, feedback, goal-setting, planning, social support, social comparisons, commitment, instructions on how to perform a behavior

Zakkoyya H Lewis, Kenneth J Ottenbacher, Steve R Fisher, Kristofer Jennings, Arleen F Brown, Maria C Swartz, Elizabeth J Lyons

JMIR Res Protoc 2016;5(2):e59